Subsections
Most humans live on or in orbit around Earth. There are settlements on
the moon (Luna City, Lunatic Republic of Liberia) and a terra-forming
project is active on Mars, with around 10 000 locally-settled workers
with families. The asteroid belt has a few hundred settled asteroid
cities (totalling about 300 000 people, all in all).
The bulk of humanity lives in the solar system, but there are
agricultural colonies and mining colonies in other star systems. There
are also military training facilities and staging posts dotted around
nearby star systems. Human-settled areas are sometimes referred to as
Settled Space, though there has been some movement
renaming them to Solar Federation.
There are alien species, though there isn't much interaction between
humans and aliens (there is some, though it's usually only in
space-ports, space docks and the like). The most prominent alien
species in Human space is the Ape-cats (see p.
).
The simple space travel rules say ``roughly 36 hours from planet to
moon'', ``roughly 3-6 months from planet to planet'' and
``interstellar travel needs to get out of the gravity well before
warping, so call it 72 hours each end and three days in warp (for a
total of 9 days)''. Warp drives require a relatively shallow gravity
gradient on both ``warp out'' and ``warp in'' points, so cannot be
used too close to large masses. Additionally, when warping to inside
the same gravity well, the uncertainty in exit point is magnified, so
it is unwise to warp within a given solar system (it is done,
occasionally, however).
Spaceships
There are two main types of spaceships, surface-to-orbit and
planet-to-planet. the first type has powerful checmical rockets, to
generate enough boost to leave a planet surface and thick, heavy heat
shields to protect the vehicle during re-rentry.
Landers
Landers come in two basic sizes. The smaller size, suited for 12-16
passengers, can take small amount of cargo (some 10-25 kg per passenger) plus
two pilots. The larger size is mostly used for shifting cargo from space to
the surface. Load capacity max 23 tons or 40 m3
mathend000#. Large landers
have two pilots.
Large landers can take passengers, but they usually lack passenger
seats, so it can be problematic for take-offs. There is modular
seating available for emergencies, though. With the cargo bay
converted completely to passenger service, it can seat a maximum of 20
passengers.
System ships
System ships come in a multitude of sizes, though the normal disposition
is to be composed of one or four spheres (in the latter case, enclosed
inside a larger sphere). Most warp ships are designed to function both
as passenger ships and cargo ships at the same time. When composed of
four sub-spheres, the normal space-allocation is ``one sphere for
command and crew, one for passengers, two for cargo'', though this
varies. A normal ``sphere section'' (either a complete ship or
one-of-four) comes in one of 3 sizes: 6m, 10m or 15m radius, for a
total volume of 900 m3
mathend000#, 4 100 m3
mathend000# or 14 000 m3
mathend000# of space.
Maximum freight mass for intra-system engine only regulates maximum
acceleration (and thus travel time). Warp engines have an upper weight
limit, depending on the engine. If the ship is over this mass, the
warp engine will not work.
Ships can move either via warp drive or by using intra-system engines
(not unusually ion engines). One reason why intra-system hops is
usually done via system drive in normal space, rather than warping is
that short-distance warping near stars is unreliable, position-wise,
so it'd be safer warping out and then back in. Though that would be
*much* more costly than going there by warp (fuel costs for a single
warp is the same as about four months of continous thrust with the
standard ion engine). Fast courier ships usually do a double
warp7.1, to minimize travel time (at the expense of cost).
System ship construction
Designing a system ship is (basically) down to deciding ``one sphere
or four'' and the sphere section size, then decide on what to stick in
it. At a minimum, a system ship needs one galley, air purification
units and an intra-system drive. Warp drive, lander bays and the like
are recommended, though, and will be found on most ships.
Table 7.1:
Space ship hull table
|
|
Section | Single sphere | Four spheres | Hull |
|
size | volume | weight | volume | weight | section |
| (m3
mathend000#) | (tons) | (m3
mathend000#) | (tons) | cost |
| 6 m | 900 | 70 | 3600 | 630 | 10 000 |
| 10 m | 4200 | 200 | 17000 | 1800 | 35 000 |
| 15 m | 14000 | 440 | 57000 | 3900 | 70 000 |
|
| | | | | |
|
Table 7.2:
Space ship engine table I
|
|
In-system engines |
| Engine | Weight range (t) | Volume | Cost |
| In-system A | 0-250 | 30 m3
mathend000# | 30 000 |
| In-system B | 175-500 | 40 m3
mathend000# | 40 000 |
| In-system C | 400-1 000 | 55 m3
mathend000# | 70 000 |
| In-system D | 800-2 000 | 120 m3
mathend000# | 150 000 |
| In-system E | 1 800-5 000 | 250 m3
mathend000# | 300 000 |
| In-system F | 4 000-10 000 | 500 m3
mathend000# | 650 000 |
|
Table 7.3:
Space ship engine table II
|
|
Warp drive engines |
| Engine | Max weight (t) | Volume | Cost |
| Warp A | 300 | 15 m3
mathend000# | 100 000 |
| Warp B | 700 | 20 m3
mathend000# | 120 000 |
| Warp C | 1 500 | 30 m3
mathend000# | 150 000 |
| Warp D | 4 000 | 45 m3
mathend000# | 180 000 |
| Warp E | 10 000 | 65 m3
mathend000# | 220 000 |
| Warp F | 25 000 | 90 m3
mathend000# | 260 000 |
|
Table 7.4:
Space ship additional facilities
|
|
Facility | Size | Space use | Weight | Capacity | Cost |
|
Air purifier | large | 60 m3
mathend000# | 2 tons | 40 persons | 6 000 |
| Air purifier | medium | 45 m3
mathend000# | 1.5 tons | 20 persons | 8 000 |
| Air purifier | small | 30 m3
mathend000# | 1 ton | 10 persons | 10 000 |
| Cabin | 1, basic | 12 m3
mathend000# | N/A | 1 person | 700 |
| Cabin | 2, basic | 18 m3
mathend000# | N/A | 2 persons | 800 |
| Cabin | 4, basic | 24 m3
mathend000# | N/A | 4 persons | 900 |
| Cabin | 1, luxury | 24 m3
mathend000# | N/A | 1 person | 950 |
| Cabin | 2, luxury | 32 m3
mathend000# | N/A | 2 persons | 1 100 |
| Cargo foam | N/A | N/A | 5 kg / m3
mathend000# | N/A | 30 / m3
mathend000# |
| Galley | small | 15 m3
mathend000# | 1 ton | 6 persons | 750 |
| Galley | large | 30 m3
mathend000# | 1.5 tons | 20 persons | 3 000 |
| Lander bay | small | 200 m3
mathend000# | N/A | 1 small | 15 000 |
| Lander bay | large | 300 m3
mathend000# | N/A | 2 small / 1 large | 25 000 |
| Laser battery | light | 30 m3
mathend000# | 1 ton | N/A | 35 000 |
| Laser battery | heavy | 45 m3
mathend000# | 1.5 tons | N/A | 45 000 |
|
| | | | | |
|
Footnotes
- ...
warp7.1
- Some pilots do a single warp, since that saves checking
position exactly at the remote end before warping back, saving
somewhere between 3h and 36h depending on how far off target the
landing was and the skill of the navigator, plus the 3 days of the
actual warp
Ingvar
2007-07-07